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TechTatva’20—Mechatron

FUZE

Balaji Ram Staff Writer

Fuze curated an unforgettable experience for every designer that took part in their event. They strayed away from almost every cliché usually applied in a design event and promised an adventure to the designers and experience with a time constraint.

The participants had to use application Fusion 360 to design their projects. Usually, the designers had to develop a problem statement, but Fuze had a design ready in hand for the designers. The designers had to think out of the box and upgrade the original plan given to them, a quadcopter. The upgrades had to be made proficiently and had to look minimalistic. They had to reduce the flaws in the existing designs and add new intricacies while maintaining the design’s original identity.

Fuze was a wonderful opportunity to showcase the skills of all amateur designers; I can’t wait to see the ‘Fuzion’ of new ideas from the participants!‘ said Neehal Aashiesh Sharma, the Core Committee member for this event. The designers had to produce an explanatory report adhering to all the rules and the old design, the changelog and the new design. The designers worked against the clock to submit their designs to the jury. Overall, they agreed the event was a unique and enjoyable experience.

Chakravyuh 2.0

Shreyash Rout Staff Writer

Chakravyuh 2.0 was an event under the category Mechatron held on Day 2 of the fest. It was a multi-layered quiz-based event in which the questions tested the participants’ Robotics, Automation and logical, in-depth knowledge. There were 5 levels, which were basically inside password-protected ZIP files one within the other. The quiz had 5 questions with increasing levels of difficulty. The first question’s answer was the password for the ZIP file that contained the second question and the second answer was the key to the third question and so on. The one to unlock all the levels first in the given time constraint would be the winner of the event.

In this event, the first to solve the 5th Level won the 1st Prize, the first to solve the 4th Level won the 2nd prize and the first to solve the 3rd Level came in 3rd. So it was more of a time-based ranking rather than a score-based. There was one team who solved 2 levels but couldn’t be eligible for 2 prizes.

Although the number of registrations was much more than usual, the actual turnout was ultimately still similar to what it would have been if the fest was in college. That did throw us off a bit for planning the event, but overall, it was still pretty good. The event went on perhaps even more smoothly via the online mode.” said Core Committee member Soham Salhotra.

Ardothon

Mehr Chawla Staff Writer

Ardothon was a beginner workshop cum competition that introduced participants to the world of Arduino, microcontrollers, sensors and motors. The event was organized on Microsoft Teams.

The first two days consisted of a workshop wherein the basics of a Microcontrollers, Arduino in particular and how it works were explained. A simulation of the Arduino Board and the components used with it on TinkerCAD, an online 3D modelling software, along with some examples of using sensors/actuators were given, and programming basics was introduced. The code for each concept was thoroughly explained, and doubts were also cleared side by side.

Day 3 was the day of the main competition. Participants were given one of the three fields of application and were asked to do a project to simulate an application in the field given to them. The teams were given a problem statement about topics like ‘Security System’, ‘Agriculture’ and ‘Manufacturing’. They had to come up with their own creative ideas that provided a solution to the problem statement given. Some of the ideas included the detection of movement using IR and UV sensors, the simulation of the robotic arm and smart conveyor belts.

The time given for this was approx. 2 hours, following which the judges scored each team on their creativity, utility, working, explanation, presentation and the complexity of the projects they present.

While around 50 people registered for the event, only 35 turned up, and 7 teams participated.  “Out of the teams who participated, they were very much involved and gave great feedback; even the people who were completely new to Arduino,” said Soham Salhotra, an organiser of the event. Overall, the event proved to be a great learning experience and testing ground for creativity.

 

Featured Image Credits: Social Media and Graphics, TechTatva’20