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TechTatva’20—Gaming

The increase in the number of people playing video games in this quarantine made ‘Gaming’ one of the most anticipated events in TechTatva. With participation from many teams across various colleges, it was a frenzy of fun events such as DOTA 2, Valorant, Rainbow Six Siege, COD Mobile, CS: GO, and for the first time—Rocket League.

CS: GO

Known as one of the most competitive 5v5 FPS games, CS: GO was a game many were looking forward to. The game’s objective is to plant and detonate a bomb before the other team can defuse it. The aiming mechanism is one of the most punishing ones in the industry, with even a single off-movement resulting in missing the target. The event had a large turnout as usual, with twenty-three teams contesting for the top spot. Ultimately, team ProjectX, which had some CS: GO global elites, emerged victorious with two straight wins against runners-up NITK Ladzz.

Valorant

Many were excited about Valorant, one of the newer games in the industry, featuring the first time in TechTatva. It follows the same bomb-plant-and-defuse pattern as CS: GO but has an extra complexity. Each player in a team has unique abilities, making the gameplay extremely versatile and unpredictable. “It was a great first-time experience. Matches were intense but fun. In the end, we had a few technical issues which did affect our gameplay, but all in all, it was a good learning experience“, said Ameya Prabhu, a member of team Banter Squad, which placed third in the event.

DOTA 2

DOTA 2 is a multiplayer online battle arena (MOBA) game in which the main objective is to destroy the enemy’s Ancient, a structure present inside their stronghold. It requires immense coordination and heavy use of tactics, with each player controlling a single hero with multiple abilities. The event’s participation was decent, with Deus Mortis eventually coming out on top after two big wins over IskoMaruKya in the finale.

Rainbow Six Siege

Tom Clancy’s Rainbow Six Siege is a staple event under the Gaming category. The event saw participation from eight teams. The teams played professionally, and the competition was undoubtedly nail-biting, with team Time to Sleep clutching the victory. There were a few minor issues as some players faced lag and latency problems. With the event held online, the absence of LAN networks was the leading cause. The organisers were happy that some outstation teams took part in the fest as well. 

Rocket League

Rocket League is a vehicular soccer game that has gained popularity in recent times. Twenty-two teams participated, with eight teams in each group. The event heads were pleased with the turnout considering that it was the first time they had conducted this event. Most of the event went smoothly, but there were some minor hiccups, especially concerning the participants’ internet connection. Overall, the event was a great success, with the team 3 Noobs, which had some of India’s top players taking home the first prize.

Call of Duty: Mobile

Call of Duty: Mobile was the only mobile game held this year. Nineteen teams participated, out of which the team Skull Esports was the winner. The event went smoothly without any unforeseen problems. Some issues had to be taken care of, such as making sure that everyone uses their mobile devices only. Another minor issue was different time-zones as some teams were from the UAE. However, despite this, the event was a success.

E-sports has been gaining popularity for the last few years. TechTatva’s gaming category provided its participants with an opportunity to hone their skills. Many got to take a break from the monotonous lives caused by the pandemic. Gaming is a category with high participation and will continue to be popular in the upcoming years.

 Featured image credits: The Verge