The fest would have been incomplete without coding, and that is exactly what the people at TURING provided at TechTatva’18. Their event, Mobivision, aimed at giving a first-hand experience of mobile app development and allowed the participants to use their programming skills to create a useful and innovative application.
Mobivision required participants to create an original and exciting mobile app that includes various additional features using different programming languages. Divided into two categories, Android and iOS, the contest started after a slight delay.
The competition required the participants to display their source code along with the app, to check the originality of the product; but one of the participants couldn’t get his code on display. The participant kept making changes in their applications and its features as they did not want to lose any points.
The judges marked the apps on the basis of their usage, design, originality, user interface and functioning. They were fascinated and impressed by the apps created by the students as they served different purposes such as security, house automation and even photo storage. The event was a successful one, as it achieved its aim of testing its participants on their programming skills, and also demanded them to be creative and innovative.
Hack It Out
As the name suggests and to give justice to all of the things that Turing stands for, Hack It Out was “one of the most thrilling events” that some participants have experienced this TechTatva. Calling on all programming enthusiasts and those still learning the difference between Computer Science and Information Technology, Hack It Out proved to be a prompt display of intellect involved in coding.
A decent number of participants donned on their white hats as they role-played in a virtual environment, forming an imaginary team of ethical hackers called the Vulnerability Assessment and Penetration Testing (VAPT) team working for a fictitious company called the Tresta Tech. With a common goal of finding a defaulter among the company employees, the contestants raced against the clock as well as against themselves in this dystopian setup.
No rules were specified, and hence the participants were allowed to use any application or device as they deemed fit. To further add to the setting, the organisers provided real-life Instagram handles of the employees for the contestants to exploit and derive any bit of useful information from if they could. The event surged dramatically with the regular announcements of hints that often managed to put the contestants in a fix. As a one round event, Hack It Out checked all the boxes to be called a worthwhile event and left the participants wanting more of the virtual world.
Smoked (Online Event)
On 3rd October, one of the most anticipated games of TechTatva’18 went online and soon had a large number of participants tuning in to take part in it. Smoked, the online event organised by Turing, had contestants thrilled due to its versatile design.
The four-day game was a true brainteaser, wherein participants were tested on both their technical knowledge of web development, and also on their logical reasoning. While the first few questions in the game were based on logical reasoning, the others required the participants to have some knowledge about coding.
For making it to the next round of the game, the players needed a keyword which, when put in the URL, directed the user to the next level. The major challenge was to figure out the keyword from the hints provided in the game. The clues were hidden in the form of cartoons, videos, and images and as the levels progressed, the game got significantly more complicated.
One of the players made it to level 24, which was the furthest anyone has ever gotten since the advent of Smoked three years ago, and hence it is safe to say that the game was quite a success. “You don’t need deep technological experience for the game, but a wide vocabulary of technical terms is necessary,” said Yash Aryan, a player who found the game exciting but challenging. The game had over four hundred participants, and the organisers couldn’t be happier about such a large turnout. It is safe to say that this event will keep minds pre-occupied in the years to come with its share of riddles and puzzles.
CryptoCup, a cryptography event organised by Turing, caught the attention of everyone from first to final-year students. The event was held over three days at NLH and consisted of two different rounds.
The first round got the students who weren’t into cryptography perplexed by some questions which required prerequisite knowledge about a few cryptography concepts. The logical part was comparatively easier when compared to the analytical part, according to the participants. The turnout for the first round was above average as the college had a lot of people interested in unravelling mysteries through code-breaking.
The final round was spread out into different stages with the difficulty level being raised a few bars as the stages progressed. Each round was a knockout round, and hence all the contestants were kept at the edge of their seats as they battled against time to remain alive in the competition. As the questions asked required a lot of analytical thinking and according to the contestants, were of a slightly tough nature, most of the participants were left perplexed. But they battled against all odds to unleash their inner Sherlock and code their way into the further rounds. The contestants were also expected to explain the logic they followed to unravel the mystery to the judges, at the end of each round. Overall, the event provided a platform for the participants to learn more about cryptography and put that knowledge to good use.
Turing helped us envision a world where coding has become an essential skill to do just about anything. Bourne Again helped students climb the ladders of success as an engineer, by bringing them workshops on Python, Linux scripting, and Shell scripting. These workshops were followed by a competition based on coding and programming prowess. As the primary objective of the event was to teach participants the basics of automation, the students came in crowds.
The workshops were held on the 24th and 25th of September as a part of Pre-Tech Tatva efforts. The students were taught basic scripting concepts and how to code using Python. They weren’t expected to have any prerequisite knowledge, but did require an unquenchable thirst for cognisance, although knowing a little bit of coding would’ve helped. They were taught basic Web scripting and Python on the first day of the workshop, and the second day saw them receiving information related to Shell and Linux scripting. All these concepts are vital to coders, and hence everyone was given an essential briefing.
On the last day, participants were supposed to write a basic script automating everyday tasks like logging onto the i-On WiFi every time you connect to a network. Participants had to submit the written source code and then explain the logic they had used to the judges. Overall, Bourne again provided the students with an opportunity to learn interesting and useful concepts, and also put that knowledge to use by solving practical, real-life issues.