Gaming Ground—Ground Zero by Artifex
Ground Zero by Artifex took place on 27th and 28th of October at the School of Communication, Manipal. With the BingeYard food-truck and multiple game stalls, the fest emanated carnival vibes.
Adithya Nayak and Vinayak Srivastava | Staff Writers
Ground Zero commenced with an inauguration ceremony at the SoC auditorium on the 27th of October. Dr Padma Rani, the Director of SoC was the chief guest and kickstarted the proceedings by lighting the lamp. Following this, she spoke about the importance of such a fest in a college and set the tone for the next two days.
The fest provided every gamer with an opportunity to prove their mettle. With an array of options to choose from—Ground Zero catered to fans of every genre, as they offered fan favourites such as Counter-Strike and even recent fads like PUBG, on both PCs as well as the Play Station-4. The fest witnessed a massive turnout, and the organisers were incredibly happy with the participation. The events had multiple rounds to them—furthermore, the contestants had the option to choose from different game modes.
All the participants were completely engrossed in playing. The coordination among the teammates was commendable as they discussed various strategies in an attempt to outdo their competitors. “It was a fun event and an amazing way to energise after the sessionals,” said Sanya Manna, an organiser.
Swadhin Routray and Rasika Murali | Staff Writers
FIFA was one of the most sought-after games at the event. In a knockout competition, two matches went on simultaneously—the winners of the two respective pools battled it out on the big screen at the SoC Auditorium. The high turnout was fairly unexpected and the organisers were forced to stop new entries since more participants continued to turn up. The final games of both the groups were too close to call. While Bayern was triumphant in the first group, Manchester City emerged victorious in the other.
“We didn’t want to spoil the experience of our racers, so we stuck to the old version of NFS Most Wanted. I’m glad that people liked our idea,” said Kaushal, Head of Pre-Events. Although, there was a slight delay due to some technical issues, once things started the participants were glued to their screens throughout its duration. Mortal Kombat resembled a wrestling game with fictional characters in terrains unknown to humans. Two contestants were pitted against each other in best of three matches. Even though the selection of the characters was vital, skill also played a massive role in the game.
Ground Zero was an undebatable success and both organisers and contestants were incredibly pleased with the outcome of the event. So much so, that a reasonable number of contestants were already looking forward to participating in the next edition of the gaming fest.