A retreat for all the space enthusiasts in MIT, Cosmic Con proved that astronomy is a lot more than just stargazing. Armed with their knowledge of the cosmos, the participants put up a fierce battle against each other. Read on to find out more about the events.
Airborne took its participants on a joy ride as they learned to build blimps, hovercraft, and drones. With its wide variety of events, this category had something in store for every aeronautics enthusiast looking to learn something new.
BizzVenture was a featured event in TechTatva’18, which opened a window of opportunities to help aspiring entrepreneurs to present their ideas for launching a start-up. Students participated whole heatedly to navigate the audience on the roadmap of their business plan.
A nerd’s paradise, with a plethora of quizzes and treasure hunts—Acumen appealed to all the brainiacs of Manipal.
The technical category Alacrity, once again provided students with new and innovative methods to learn engineering concepts and their applications, while engaging the participants in interesting events.
MIT conducted it’s first ever national level flying competition, Skyrush during TechTatva’18. It was the perfect competition for aero-enthusiasts all around the country to showcase their skills in making aircraft and piloting them.
The Drone Racing League brought drone racing to Manipal for the first time with its events Contura and AdrenalineX. Enthusiastic participants competed fiercely, against each other and the strong winds, to win the race.
With its assortment of quizzes, Questionable Intelligence was a know-it-all’s paradise. So if you are a quizzing buff, this is the category for you.
The events under Robotrek attracted a lot of robotics and electronics enthusiasts to test their skills in a wide arrange of real-world applications. Students built their customised bots for each event involving a particular task. Read on for more info.
Cryptoss, IECSE’s technical category, hosted a collaboration of coding, logical skills and competition once again, as it challenged students to race against time and other competitors while engaging them in interesting events. Some of the events under this category were Gambit, Sudo Titans, CyberHawk, etc.